different styles with different running animations? -1 reply

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#1 6 years ago

ok im an animator (yes im one of those people who figured dragon all the way out :P) anyway, i know how to animate running animations, but is there anyway to link different styles (fast, strong, medium) with different running anims? i know OJP has each style with a diff walking anim... any1 have any ideas?




katanamaru

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3rd February 2006

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#2 6 years ago

Nope. In multiplayer if you get some code changes then sure. In sp, nope. I wanted to do this same thing. Single saber has its own run forward and walk. Duals have their own and so does staff. ALL saber styles share the same run backward.




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#3 6 years ago
katanamaru;5615035Nope. In multiplayer if you get some code changes then sure. In sp, nope. I wanted to do this same thing. Single saber has its own run forward and walk. Duals have their own and so does staff. ALL saber styles share the same run backward.

i dont really care about SP, does any1 know any codes for MP that can do it?




Raz0r

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#4 6 years ago

You would need to know C programming. By "coding" he didn't mean cheat "codes" in the console.




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#5 6 years ago
Raz0r;5615051You would need to know C programming. By "coding" he didn't mean cheat "codes" in the console.

lol, i know XD i meant, does any1 know where in the .c coding i would be able to edit that? i cant find the code that dictates which styles use which running anim.




Raz0r

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#6 6 years ago

bg_pmove.c -> PM_Footsteps

else if ( !( pm->cmd.buttons & BUTTON_WALKING ) ) {//running

It's around there.




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#7 6 years ago

Raz0r;5615128bg_pmove.c -> PM_Footsteps

else if ( !( pm->cmd.buttons & BUTTON_WALKING ) ) {//running

It's around there.

Thank you 8O, sad though, im not sure how to re-write it so that different styles would use different anims -.-




Raz0r

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#8 6 years ago

JKA:MP SDK -> codemp -> game -> bg_pmove.c

The best thing ever




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#9 6 years ago

Raz0r;5615322JKA:MP SDK -> codemp -> game -> bg_pmove.c

The best thing ever

ty, i think i figured out how to give all the styles different running anims. >:D