Dragon Help -1 reply

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Pwned!

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23rd July 2009

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#1 9 years ago

Hello, does anybody have a dragon tutorial, other than the user guide? If not, then how do you move sabers in dragon? also how do you load a certain animation from the base jka gla . Thanks for your help




Jedi_Hero

JK2/JKA Halo 3 TC

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13th May 2009

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#2 9 years ago

i can't explain the tutorial of Dragon but to load the original Humanoid.gla open Assets1.pk3 with Pakscape then open models/players/_humanoid then take out animation.cfg and put it in the folder Dragon then open up dragon and bring down the console (to bring down the console press ` ) then type in "load animation" (without the quotes)




katanamaru

Fencer, Lifter, & Dancer

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3rd February 2006

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#3 9 years ago

These links are what got me going. http://forums.filefront.com/sw-jk3-modding-editing/383156-getting-animations-game-tutorial.html This was the most helpful for getting started and doing animations. Dragon FAQ - MovieBattles Community This thread tells what a lot of the commands do.




Pwned!

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23rd July 2009

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#4 9 years ago

duz adding a saber allow u to move it? Srry im stupid but o well




katanamaru

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3rd February 2006

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#5 9 years ago

You mean adding a saber model to the character in Dragon? Yes you can put a saber model from JA into Dragon. And yes you can move it as well. Just use the sliders on the right_hand_tag or left_hand_tag. You shouldn't need to move the tags too much though. It is better to move the hands and arms than to move the hand_tags. If you're flipping a saber to do backhand stuff that's different.




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#6 9 years ago

I mean move the saber separtly from the hand, like if u bolt on a saber in modview, u may notice that for saber throw and strong victory the saber moves but the hand doesn't. Is this beyond dragon, becuz in those the fingers move too, and i don't see any finger bones in dragon.




katanamaru

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#7 9 years ago

There are finger bones in Dragon; 6 to be exact: 2 for the thumb, 2 for the index, and the last 2 are for the middle, ring, and pinkie finger. You can detach the saber from the playermodel too. Just use the sliders on the right.




N-7

... and a nice big Cip-Quad

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21st September 2007

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#8 9 years ago

Here's an illustration:

Spoiler: Show
34zkh14.png

To move one of the sabers, choose [rl]hang_tag_bone and use the slider boxes marked with red under Rotations (which is kinda misleading, actually).

The finger bones have names like [rl]_dX_jY (see the marked area in the Bones Box).

(BTW: the finger that's stretched out in the pic is the index finger, so no offense).




Pwned!

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#9 9 years ago

THe pic don't work, but none taken.




N-7

... and a nice big Cip-Quad

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#10 9 years ago

Oops, sorry. Try again




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