Editing T2_TRIP -1 reply

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SathiroN

< I met Jesus once.

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13th January 2004

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#1 13 years ago

I have become a fan of a few servers that Run the Lugor mod with the T2_Trip map. I went into a new server the other day owned by Clan Purple, one of their guys had edited the map. Added a few walls models etc. I am just wondering how he got/exported the map to edit it. if anyone knows how to or where to get the map file of T2_Trip I would be very happy :)




S3phiroth

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2nd June 2004

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#2 13 years ago

lol one it is in your assets pk3 and two he didnt open it up he used lugor mod's capabilities to place walls and such




SathiroN

< I met Jesus once.

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13th January 2004

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#3 13 years ago

Heh that would explain why he didnt sort out the caulked roofs. Shame would be nice to add my ship map to that map :)




MonGo05

GF Pwns Me!

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3rd September 2004

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#4 13 years ago

you could decompile it ;)




SathiroN

< I met Jesus once.

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13th January 2004

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#5 13 years ago

I have looked into that, I tried a BSP to MAP convertor but it didnt work and now I cant find any. Know where I could find one?




Jadocran

I'm a Magic Wand.

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10th November 2003

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#6 13 years ago

"C:\Program Files\GtkRadiant-1.4\q3map2.exe" -convert -format map -fs_basepath "C:/Program Files/Lucas Arts/Jedi Knight III Jedi Academy/GameData/" -game ja "C:/Program Files/Lucas Arts/Jedi Knight III Jedi Academy/GameData/base/maps/t2_trip.bsp"

Paste this into Start -> Run, and Run it. Note: You may have to change paths, and remember to copy t2_trip put of your assets into your maps folder.




SathiroN

< I met Jesus once.

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13th January 2004

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#7 13 years ago

Thankyou for the help, however I couldnt get it to work a DOS window popped up briefly and said something about a file not being found?




Mercenary

Bounty Hunter

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26th June 2002

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#8 13 years ago

Did you extract the bsp to your maps folder?