Episode 3 V-wing -1 reply

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minilogoguy18

kitty dances for rep!

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4th September 2004

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#1 13 years ago

I figured i might as well release it since i rarely release anything that much, itll be done tomarrow when i make the damage indicator. I thought that by posting a thread would get it some downloads :P v-wing.jpg I made it as accurate as possible using every source i could possibly find, BF2, the movie, empire at war screens and conept art from those cross ref books. Im not putting a shader on it cause i like the dirty matte look of the skin, and the wings rotate forward just like in the movie.




Inyri Forge VIP Member

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15th March 2005

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#2 13 years ago

It's looks hawt. Personally, though, I still think you should put a very slight specular shader, at least on the greyish (non-red) parts. Just a little something to give it a little sheen, even through the dirty parts.




minilogoguy18

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4th September 2004

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#3 13 years ago

maaaaaaaaaaaybe, cause i might put a glare on the glass of the cockpit if you can help me do that tomarrow, cause i tried to do that once and it didnt work :S




Inyri Forge VIP Member

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#4 13 years ago

I can try that...That "organic" shader you helped me with for the Soul Edge (was that you...?) might work.




Trauma Sensei

The All Seeing Eye

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5th June 2004

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#5 13 years ago

As Inyri suggested, add a very slight specular shader, it will make the ship look much better bro.




minilogoguy18

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4th September 2004

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#6 13 years ago

i might do that just to see what it looks like, but in all the movie shots ive seen the ship was matte and had no shine to it at all.




TubbyTim

Mapper, skinner, n00b modeler

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31st May 2005

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#7 13 years ago

WOW looks uber cool LOL. Great work mini! O and for the cockpit couldnt you use the default glass_reflective texture in assets(something).pk3? It would make it shiny and still be glass...




minilogoguy18

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#8 13 years ago

yeah but what i meant was only the actual black windows shine and not the rest of the cockpit, which is kinda difficult.




Inyri Forge VIP Member

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#9 13 years ago

Use a layered shader.




TubbyTim

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31st May 2005

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#10 13 years ago

O Idk how to help u then. sorry. Inyri are you talking about the cockpit or the metal?