I compile, and it says... MAX_MAP_VISIBILITY exceeded ???
Maybe you added to much fog?
nah, i did put fog in the map but i deleted it... (i will send someone my map for them to check out if they want but i really want this problem to be solved without resizing my map. It's taken me weeks to complete)
Press "N" to bring up entitie window and scroll down to worldspawn click on it then do this.
Key: fog Value: textures\fogs\hoth
Just an example but that will coat your whole map with that fog :)
nope, no huge amount of fog... is there another way (besides fog) to get that error?
It's alot more handy because the engine generates the fog as you go and it cut's complie time by a good few hours (belive me when, I tell you this)
ok i will keep that in mind...
Do you want me to send you my map to check what's wrong?
yo Black Hunter you problem is..... well i will just tell you how to fix it lol first open up your map in radiant then hit "N" then in the top box scroll all the way down to "worldspawn" then enter this ..... key: distancecull value: 90000 now if i am thinking right that should work
wait, so i press 'n' (i can only see the worldspawn) then click on 'worldspawn' and type:
key: distancecull value: 90000
ok i've done that... my enitie box looks like this: distancecull 90000 classname worldspawn i bsp and it says the same error ?! :Edit: (I'll send you my map so you can attempt to fix if it you want?I really want to know what's wrong because this map is one of my best...)