FE:POR/SSBB Ike WIP -1 reply

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-=Itai'shi=-

..The lil' Weasel of Modding..

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17th April 2007

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#11 11 years ago

May I suggest spacing his eyes out just a bit? The model/skin look great, it just I think it could use a bit more spacing. Otherqise, great job so far ^_^




Marshal Banana

My name only has one L

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5th September 2006

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#12 11 years ago

More textures Ikefolds.jpg

This version is from Fire Emblem: Path of Radiance, and was included in Super Smash Bros Brawl. He's also in Fire Emblem: Radiant Dawn, but 3 years older.




Iceman_Freeze

~:Witch Doctorate of Science:~

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6th October 2007

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#13 11 years ago

that looks great now :D all you pretty much have to do now, is just model the hair one, and probably if u are making team colors, just go with some of the Brawl extra "costumes" (skins)




LightNinja

Ninjonator

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22nd March 2003

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#14 11 years ago

good job on it Marshal, tho I think that the hands are too long, I don't know what's wrong but I find something wrong with the arms-torso-head group. And as slosh told you in polycount, the wrist ooks too long, at least for me, but good job ;)




KitsuFox

Foxes and everything related

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7th November 2006

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#15 11 years ago

To me, the head looks a bit wide, for the face, eyes, mouth and such. But other than that, it's pretty much spot on.




CrashmanX

lol, I have my own Status

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5th March 2007

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#16 11 years ago

Nice i like it so far but if your gonna make IKE we need KIRBY XD




Iceman_Freeze

~:Witch Doctorate of Science:~

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6th October 2007

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#17 11 years ago

umm..there already is a kirby xD




Marshal Banana

My name only has one L

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5th September 2006

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#18 11 years ago

Ragnell Ragnellwip2.jpg




Sgt. Sev3n

Don't f*ck with the family.

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26th March 2008

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#19 11 years ago

looks nice. Especially the blade texture. I'm looking forward to its release




Isla Kamamee

Awkward? You bet!

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28th August 2006

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#20 11 years ago

the face has no definition, the face, as it is going back, is flat, there needs to be some curves. Look at yourself in the mirror, or someone else to see what I mean. Also, there are some very noticable seams in the textures. Fix those up and we'll have a decent player model. PS, When doing the head, you need to make the whole head smaller too, and as a general rule, the neck should start on the same plane as the innermost plane behind the jaw/cheek curve that you dont have on the model atm. As well, the reason you thought his face was all wrong was because Ikes face looked like Snakes face. This'll go nicely with my Marth playermodel :P I gotta make Marths sword too XP At least thats easy...