Force & Stance editing -1 reply

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tdawg2099

WU TANG CLAN!!!

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20th January 2008

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#1 10 years ago

is there a tut or something that i can use to edit 1. Saber stances and 2. Force Stances on a mac.




katanamaru

Fencer, Lifter, & Dancer

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3rd February 2006

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#2 10 years ago

Are you able to open zip, pk3 files on a MAC? If so you just need to change the frame numbers around in the _humanoid.txt file. It is in: models/players/_humanoid folder. If your question is if mod view will work on a MAC, then I can't help you there.




tdawg2099

WU TANG CLAN!!!

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20th January 2008

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#3 10 years ago

THX, But are there any specifics out there is not ok. And ModView does NOT work on Macs:bawl:




katanamaru

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3rd February 2006

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#4 10 years ago

I can't think of any MAC tutorials, but I confess that I have not actually searched for any. I can help you with the saber stances a little though: blue is both_saberstancefast, yellow is both_stand2, red is both_saberstanceslow, staff is both_saberstancestaff, and dual is both_saberstancedual. If I remeber correctly. The force powers are something like both_force_push I think. Can you tell me what animation in game you are looking to replace the defaults with, or were you planning on making your own? I don't know if Dragon will run on MAC.




The One and Only

I R Scary Eyeball

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29th January 2004

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#5 10 years ago

There is a Mac version of Dragon, but I haven't used it for a long time and so I don't know if the Mac and PC versions are the same... version, if you see what I mean.

PS. Why do people capatalise "Mac"? It's not an acronym or anything.




katanamaru

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3rd February 2006

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#6 10 years ago

Beats me I just felt like it, but yeah you're right. I'll type it the right way from now on. A question about Dragon real quick. Could he use that to view animation sequences instead of using mod view?




The One and Only

I R Scary Eyeball

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29th January 2004

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#7 10 years ago

I think you need the animation's .cfg file for that. As far as I know Dragon can't read the .gla files themselves.




N-7

... and a nice big Cip-Quad

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21st September 2007

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#8 10 years ago

Uhm, Dragon reads .gla files allright. Problem is, Dragon won't know where the sequences start and how long they are. You have to find that out reading the .cfg files yourself (or using modview if you can), then use the frame numbers with the frame import command. At least that's what it was like last time I checked. Maybe it has .cfg file support by now.