Is it possible to make a brush appear red, green, or yellow when you use force sense?
Also where can i find the camera texture, a tutorial said it is in a camera texture set. I need it to make a portal.
To make something appear only with force sight you need to give it a shader with surfaceparm forcesight. As far as cameras go, I think you need to use the system/portal shader
this is a dump question: Is the key: Surfaceparm and value: forcesight?
I R Scary Eyeball
16th October 2006
No, you need to write that into a shader.
Or u can check it in ShaderED :P
You have to open up a text editor like notepad or wordpad and write up a shader code and save it as blahblahsomething.shader in your gamedata/base/shaders folder. Then you have to go to the same folder and open up a .txt file named shaderlist and just add the name of the shader file somewhere in the list (blahblahsomething in this example). That way it will load as a shader in radiant instead of just a texture.