Some of my func brushes are invisible when i load my map in MP, but in SP everything is like it should be... And some copies of the invisible brushes next to them are actually visible. The invisible brushes are all either func_doors or func_rotatings. Can anyone help me? :confused:
I had that problem once, except it was with regular brushes (never found out what caused it though) . Try remaking your func brushes, don't know if it will work, but it's worth a shot :p .
I just removed some of the func brushes, and now the ones left are visible... I wonder if theres something like a limit of visible func brushes for MP. Hopefully not, as my map is only half-ready.
I just deleted some of the func brushes, and now the one left are visible in MP too. I wonder if theres something like a limit for visible func brushes in MP...
There's a general entity number (and brush) limit. So, if your map is enormous, you could encounter it. The MP limit is also much lower than the SP limit.
Okay, so i guess ill just have to keep my number of func brushes low. Thanks for the information.