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lassev

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21st June 2004

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#21 14 years ago

Yes. The NPC_targetname of the player is automatically "player". So, just affect that.




^ArÐoÑ

Im here to help and study

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19th January 2005

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#22 14 years ago

K thanks. But i downloaded a scripts pack, but the scripts are from JK2. That traitor's. Where can i get the JKA raven scripts?




lassev

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#23 14 years ago

Get the Jedi Academy SDK (MP). Though called MP sdk, it still contains all the scripts, SP scripts included. They are in a separate zip packet inside the main packet.




^ArÐoÑ

Im here to help and study

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19th January 2005

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#24 14 years ago

Thanks again, but, now i met another problem lol. When i start 1 of my cutscenes my NPC's are invisible!!! Why??




lassev

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#25 14 years ago

How do you know they are there, if they are invisible? By default no npcs are invisible, though saboteurs might be cloaked. Maybe you have given them ordinary targetnames but haven't used them to spawn them before the cinematic.




^ArÐoÑ

Im here to help and study

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19th January 2005

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#26 14 years ago

I know they must be there, i saw while i spawned them in Radiant lol.

But i think i did something wrong with the "affect" command. Whats command in affect to make npc's visible then?




lassev

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#27 14 years ago

There is no command to make them visible. There is only a command to make the invisible (false/true). That's why it's doubtful you would have turned them invisible by accident - unless you were attempting to make them invinsible but instead made them invisible. But you are the only one who knows the truth.




^ArÐoÑ

Im here to help and study

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#28 14 years ago

I checked out, but theres not standing anything invisible line. Why they are invisible if i even dind set it??????




^ArÐoÑ

Im here to help and study

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#29 14 years ago

Ok never mind i fixed it.

My level is now done and uploaded to pcgamemods.com Heres url http://www.pcgamemods.com/10256/ I hope you like it, ow man im so nerved. Its my first sp level lol.