GLM Abs Effect -1 reply

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matzam11

GF Pwns Me!

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27th August 2009

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#1 9 years ago

Is it possible to view to ABS effect of a vert and the bone it's attached to while the model is in GLM format?




The_Corto

Another XSI Guy

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11th July 2010

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#2 9 years ago

What's ABS? Maybe I missing something, but what you ask doesn't make much sense.




=Someone=

MovieBattles II Modeler

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15th January 2008

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#3 9 years ago

I think he means the absolute weight each vert was assigned to. Y'know, from 0 to 1.

Well, you can't see the actual values once the model is in .glm, but ModView has a feature that allows you at least to see how many bones where weighted to one vertex. Under View, you need to turn on Showing Vert Indexes and (Vert Indexes also show Bone Weighting) - or shortcut it with CTRL+I and CTRL+E.

Since most modelers weight with the 50/50 method, you can guesstimate the abs weight value from it pretty accurately (i.e. if it's weighted to two bones, each likely got a weight of 0.5).




DT24

(Darth Tempust)

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12th May 2010

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#4 9 years ago

You can also get a readout of each verts weights by doing the following: 1) Under View, turn on Showing Vert Indexes and (Vert Indexes also show Bone Weighting) 2) Right click a mesh object under Surfaces and hit Info 3) Down the bottom, it will ask Since you have display-vert-indexes on, do you want to see all vert data as well? hit Yes and a text document will open showing all weights for that mesh object.




matzam11

GF Pwns Me!

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27th August 2009

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#5 9 years ago

Thanks so much :D