GlM help, model help...help period... -1 reply

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xenosoft

I'm too cool to Post

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15th January 2004

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#1 14 years ago

Ok after weeks of pulling my hair out with gmax, I quit it and went to milkshape, I was very suprised on how much simpler it was...Then after some practice roounds I opened up stormtrooper from jk3...

I edited him to look like a character of mine, no MAJOR edits... I see that I cannot export in glm....2 days later I find a plugin that allows me 2.

Not knowing howto create a pk3 file, I open up another models one and did the necicary modifictation in "player" and all goes well, but I get ingame Kyle apears as the default model...I don't know why...Is there a certan way I must export this glm file?

please help.




the_plague

hi.....whats this button do...

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26th February 2004

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#2 14 years ago

i find gmax to be simple but i dont think u can do a model. well anyway perhaps a shader or other parts of the stormtrooper model r missing from the new one. taht could be it not literal parts ubt files. hope i can hlep not really smrt as u cna c




RSF_R_Ghost

Wannabe Modeler

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17th July 2003

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#3 14 years ago

I get that stupid kyle too, when I try to play as my model in game, I still cant figure it out