Ok after weeks of pulling my hair out with gmax, I quit it and went to milkshape, I was very suprised on how much simpler it was...Then after some practice roounds I opened up stormtrooper from jk3...
I edited him to look like a character of mine, no MAJOR edits... I see that I cannot export in glm....2 days later I find a plugin that allows me 2.
Not knowing howto create a pk3 file, I open up another models one and did the necicary modifictation in "player" and all goes well, but I get ingame Kyle apears as the default model...I don't know why...Is there a certan way I must export this glm file?
i find gmax to be simple but i dont think u can do a model. well anyway perhaps a shader or other parts of the stormtrooper model r missing from the new one. taht could be it not literal parts ubt files. hope i can hlep not really smrt as u cna c
I get that stupid kyle too, when I try to play as my model in game, I still cant figure it out