Glowing shader help -1 reply

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Trauma Sensei

The All Seeing Eye

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5th June 2004

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#1 13 years ago

Hello I made the dragon sword from ninja gaiden, with new sounds and stuff and I finally figured out how to use basic shaders, but for this i need a glowing effect added to the blade, the effect I want is exactly the one when you get a enlightment item *when you get all light powers + fast force regen* Browsing through the shaders found on assets, I found the one that I thought will be the right choice:

powerups/enlightenmentshell { qer_editorimage gfx/mp/ysalshell q3map_material SolidMetal { map gfx/mp/enlightshell blendFunc GL_ONE GL_ONE glow rgbGen const ( 0.200000 0.200000 0.200000 ) tcMod rotate 10 } { map gfx/mp/enlightshell blendFunc GL_ONE GL_ONE glow rgbGen wave sin 0.2 0.05 0 1 tcMod rotate -7 } }

But after testing it, all I get is a almost invisible effect to the file that the shader is applied to *the blade in this case*

If someone could help me doing this glow effect will be greatly appreciated and ofcourse will be added to the readme on the credits section.




Trauma Sensei

The All Seeing Eye

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5th June 2004

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#2 13 years ago

Plz help me, all i need for the mod to be finished is that shader :(




Trauma Sensei

The All Seeing Eye

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5th June 2004

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#3 13 years ago

Nevermind I came up with a better idea for the effect...