Well, i have has GTKRadiant for JO for a few months now, and recently i got JA. I tried to uninstall and to reinstall GTK for JO and JA. That only ended up with JO only mapping, where theres no way to chancg from JO to JA map mode. Is there any way to change to JA mapping mode, where i can access only JA textures, models, npcs, etc?
get v1.4.0 from www.qeradiant.com and try with that version. (for raven games) If you havent already, and yea, check in preferences.
Ok, thanks fixed it in preferences. One More Thing- how do you add a custom ship you created or downloaded to the map? i saw the npc_vehicle, is it something i change with that? Zemm
It depends if it is a .md3 or it is a new vehicle (.npc). If it is .md3 (not meant to be a flyible ship but just a map object) you can just put it in your map by finding its location when you browse for a model (misc_model). If it is .npc I'm not sure. (I think you just type the name of the .npc as one of the values for a certain key...)
KEY:npc_type VALUE: nameofnpc (as described in the .veh file)
There are two ways to add the vehicles you downloaded.
(NOTE: Ya gotta know the spawn name, or i'll butterknife you)
1. Make a vehicle entity, (Vehicle in the in the npcs list) Change the WHATEVER_TYPE to vehiclename
2. If you don't have gtkradiant 1.40, while you try it this way, you'll deal with my butterknife!
Make an npc_spawner... Go to npc_type Try the following on 3 different npcs
Classname: npc_spawner (#1) Key:NPC_TYPE amount, key2,whatever: Vehicle dledvehicle
try 2. blah: npc_blah (#2) key: NPC_TYPE whatever: Dledvehicle
try 3. blah:NPC_blah key: NPC_GETGTKRADIANT1.40 Amount: please
if the first 2 don't work, your best bet is the 3rd.
Glad to help. (sorry if I seem a bit snappy... people say im odd at night)