I didn't make it!
Hi, I'm a noob here and with radiant, so be easy on me :)
I'm using GTKRadiant v1.50 to make a JK3 map
When I apply textures in radiant, it looks fine and all...but when I'm testing it, the custom textures (that I made) appear as a white gridline. The textures from the game (yavin, bespin..etc...) appear perfectly normal.
Any help is appreciated ^_^
:moved: to jk3 mapping forum
check that your custom textures is in a pk3 in base with this folder-construction: textures/"your folder"/"your texture.jpg" (and delete the ")
or type sv_pure 0 into console before loading your map :)
so this GTK radient is pretty good? could somone please tell me where i can find it?
Gtkradiant is very buggy, but can be used. here you can get it: http://www.qeradiant.com/
is there anytihng you recomend instead of GTK Radient then? personal preferences, etc?
no, not if you want to map.
the texture problem will most likly be u dont have the right pixel size. pictures will show up in radaint no matter the pixel size, but ingame, they have to be only surton numbers : 1 2 4 8 16 32 64 128 256 512 1024
the smallerest i have ever used was 16 *16 and that is if i want a whole wall to be one color. 64 would be the smallest i would use normaly. and 512 would be the bigest i would use.
u can use any combo, 128*256, 512*256, 64*512
use photoshop or somthing to change the pixel size of your textures and they will start to work i am guessing