Gunslinger's Academy 2.4.3 Beta Testing -1 reply

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eezstreet

Lord of the .DCC files

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16th June 2008

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#1 6 years ago

We are proud to announce that Gunslinger's Academy is in it's testing phases for the 2.4.3 patch! The following changes have been added:

New Features - Added Hud Skin system, with 5 hud skins. - Added a new killstreak reward (Missile Strike) - Added multi-kills. - Added Barebones mode. Barebones eliminates all killstreak rewards and multi-kills. - Added Barn to the Create-A-Server menu. As this map supports VIP Escort, VIP Escort is now added to the Create-a-Server - Added Bloom - Added Radial Blur - Added Vignette - Stuff such as "Double Kill!", "Revenge!" etc will appear when you kill an enemy, under the crosshair.

Bug Fixes - Fixed grenade indicator's buggy positioning and angling. They should now be 100% accurate. - In CO-OP mode, you can pick up weapons (as long as you have < 2 primary/sidearms) - The Magnum, M16, M249 SAW, Sawed-Off Shotgun, M1014 and all other Auxiliary Weapons (those with classname "weapon_aux1-13" now fire from the face properly when firing down the sights or when scoped. - NPCs no longer shoot at dead enemies (including players >_> ) - The Micro Uzi is now positioned properly while in ADS - The P90 is now positioned properly while in ADS - Assists no longer appear on targets you've killed - Fixed a crash caused by playing back demos - Fixed a crash caused by flashbangs

TO USE HUD SKINS: Type cg_hudskins X, with X being one of these:

classic default (same as classic) decadence_c_black decadence_c_white decadence_s_black decadence_s_white

A full feature list of the mod can be found here: Gunslinger's Academy 2.4.0 Beta download - Mod DB Previous patches (non-beta, required for beta, can be installed in any order, as long as 2.4.0 is installed first): Gunslinger's Academy 2.4.1 (Win32) download - Mod DB Gunslinger's Academy 2.4.2 (Win32) download - Mod DB All versions at the present are for Windows.

You can apply for beta testing by PMing me, replying in this thread, or by posting in our forums (Gunslinger's Academy | Index page)

If that weren't enough to win you over, let's post a massive screendump.

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This version of Gunslinger's Academy, when complete, will be released on JK3Files as a complete set (2.4.0 + 2.4.1 + 2.4.2 + 2.4.3). As such, all beta testers will receive a unique Feat of Strength code, which unlocks a special Achievement for them, and their name will be featured in the credits of the 2.4.3 download. Not to mention, early access to the betas and a special consideration for feature requests! Don't miss this special opportunity to become a part of our beta testing team!




Caprica-Six

Toaster

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24th August 2010

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#2 6 years ago

Hey there, would you like to sumbit the files to the SW:JK Network site for the team there to review and add to our mirror for download? Or give me permission to do so and i can do this for you.. Thanks




Mr. Wonko

Addicted to GF

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24th September 2006

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#3 6 years ago
eezstreet;5618266
Spoiler: Show
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[/QUOTE] Beautiful!

Caprica-Six;5619410Hey there, would you like to sumbit the files to the SW:JK Network site for the team there to review and add to our mirror for download? Or give me permission to do so and i can do this for you.. Thanks

Judging from this...

[QUOTE=eezstreet;5618266]This version of Gunslinger's Academy, when complete, will be released on JK3Files as a complete set (2.4.0 + 2.4.1 + 2.4.2 + 2.4.3).

... I'd say yes.




Caprica-Six

Toaster

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24th August 2010

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#4 6 years ago

ahh maybe i shud learn to read......




eezstreet

Lord of the .DCC files

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16th June 2008

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#5 6 years ago

I've been contacting Nozy for quite a while so I can help review files on the site and clear the backlog...but no reply. (Quite a while = ~a month afaik) Anyway, yes, this will be released on JK2Files, we just aren't done with it yet, and we'd like to see some beta testers for it in the meantime. Feel free to check it out!




eezstreet

Lord of the .DCC files

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16th June 2008

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#6 6 years ago

2.4.3 is in the final wrap-up and polishing stages at this point. Once we have finished, expect a release on JK2Files!




eezstreet

Lord of the .DCC files

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16th June 2008

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#7 6 years ago

Released! Changelog: New Features - Added Hud Skin system, with 5 hud skins. - Added a new killstreak reward (Missile Strike) - Added multi-kills. - Added Barebones mode. Barebones eliminates all killstreak rewards and multi-kills. - Added Barn to the Create-A-Server menu. As this map supports VIP Escort, VIP Escort is now added to the Create-a-Server - Added Bloom - Added Radial Blur - Added Vignette - Stuff such as "Double Kill!", "Revenge!" etc will appear when you kill an enemy, under the crosshair. - Added per-gun weapon bobbing - Added per-gun idle sway - Added some more weapon swap icons - Added a cheat cvar to display stamina (cgd_drawStaminaBar) - cg_drawTimer cvar now also draws your local (computer) time in the upper right hand corner - Added 7 new Feats of Valor - Tips are displayed on the loading screen - Added new swap icons - Trainyard now has support for variable materials

Bug Fixes - Fixed grenade indicator's buggy positioning and angling. They should now be 100% accurate. - In CO-OP mode, you can pick up weapons (as long as you have < 2 primary/sidearms) - The Magnum, M16, M249 SAW, Sawed-Off Shotgun, M1014 and all other Auxiliary Weapons (those with classname "weapon_aux1-13" now fire from the face properly when firing down the sights or when scoped. - NPCs no longer shoot at dead enemies (including players >_> ) - The Micro Uzi is now positioned properly while in ADS - The P90 is now positioned properly while in ADS - Assists no longer appear on targets you've killed - Fixed a crash caused by flashbangs - Fixed a crash caused by playing back demos - You can no longer use Iron Sights and Sprinting at the same time - Removed Sleight of Hand achievement - Bots now reload correctly. - Bots now use auxiliary weapons (WP_GLOCK onwards) properly. - Bots now use the AK-104 and the M249 SAW properly (a fix over baseJA's horrible Concussion rifle mess) - SIEGE NOW WORKS (confirmed 3/16/12) - Fixed a bug which caused C4 to lie on its side (and rarely, shake when placed on patches) - Fixed a bug which caused M249 SAW bullets to look and act like Concussion Rifle rounds - Fixed a bug where Trainyard had no Steyr TMP on it. - C4 now displays its proper model at all times.

Balance - Added rolling for most guns - Rolling now drains stamina (250 iirc) - Jumping now drains stamina in addition to force...Ninja's jump height doesn't change regardless of stamina and their stamina doesn't drain when they jump. It drains stamina based on how high you jump afaik (30 for each ms of air time) - Jump height is now based on stamina to some degree - Rolling now requires 250 stamina - The M98C, RPG, M14 EBR and the M249 SAW do not allow you to roll. - Most sidearms (except the TASER) and the Sawed-Off Shotgun allow you to shoot and roll at the same time - Redid Trainyard and Shipment's killstreak progression - You now get a Recon Team at 3, Portable Gatling Gun at 4, Missile Strike at 5 and Sentry Gun at 7

TO USE HUD SKINS: Type cg_hudskins X, with X being one of these:

classic default (same as classic) decadence_c_black decadence_c_white decadence_s_black decadence_s_white

Download it here: http://gunslingersacademy.com/develop/baseGA/gsa_243_jk3files.zip




Guest

I didn't make it!

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#8 6 years ago

I see someone has been playing left 4 dead 2. the first image is The Atrium level just in a different style.




Silverfang22

Knight Fall Operative

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7th January 2007

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#9 6 years ago

Well 2.4.3 is released, but we'll probably need some testers for 2.4.4 as we'll be doing some stuff that I imagine will require a lot of testing (but trust me, it'll be fun).