Gunslinger's Academy - Modern War mod - V2.4B coming soon! -1 reply

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eezstreet

Lord of the .DCC files

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16th June 2008

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#91 7 years ago

We would like to invite everyone to our open house night.

The developers of Gunslinger's Academy would like to invite you to our official Open House for the Gunslinger's Academy mod. We would like you to try out the mod and see what you guys think about it.

Tomorrow we will post download links for a limited amount of time (until Saturday), when at that time they will be taken down. If you have kept the mod after that point, you are allowed to do as you please with it. :3

Server IP: 209.239.123.167:29070 Time: 2 PM U.S. Mountain Time (4 PM U.S. Eastern Time) Who: Anyone is invited!

We would like to encourage everyone to visit our forums at http://gsamod.caelum.me/forum/ !




Garyn Dakari

Munch munch...

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9th November 2010

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#92 7 years ago

Everyone? Cool, I'll try to be there.




Silverfang22

Knight Fall Operative

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7th January 2007

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#93 7 years ago

looking forward to tomorrow, hope to see a lot of people there :)




Silverfang22

Knight Fall Operative

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7th January 2007

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#94 7 years ago

/DoublePostForVeryImportantAnnouncement

[SIZE="7"]DOWNLOAD 2.0.2 HERE[/SIZE]

You will need this for the open house tomorrow, hope to see everyone there :)




Delta_135

Glitching All Games!

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19th March 2011

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#95 7 years ago

if i get time i'll be there :)




eezstreet

Lord of the .DCC files

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16th June 2008

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#96 7 years ago
Silverfang22

Knight Fall Operative

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7th January 2007

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#97 7 years ago

IMPORTANT UPDATE!!!

We made a mistake and this is absolutely needed to play!!!

http://www.gamefront.com/files/20446886/zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz_baseGABinaries.pk3




Silverfang22

Knight Fall Operative

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7th January 2007

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#98 7 years ago

th_M14_render.jpg

M14 EBR - click to enlarge




Garyn Dakari

Munch munch...

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9th November 2010

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#99 7 years ago

Nice :)




iZero

Magic, I swear

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25th November 2006

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#100 7 years ago

Looking awesome guys. I was wondering if you're going to do a ranking system, similar to call of duty as well as spawn loadouts? Also, I was wondering if you are doing an aim down sight system (if that is even possible through codeing)