Having trouble with gmax saber making -1 reply

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1st July 2005

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#1 13 years ago

Hello, I've been building sabers using Virtue's saber creation guide. However, I don't understand how to use the extrude/bevel functions to change the width of the hilt. I cannot figure it out from the tutorial, and the author has not responded to emails :( Lightsaber Crafting Tutorial I'm using




Inyri Forge VIP Member

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#2 13 years ago

First of all, do you know where the extrude tool is in the interface? That would be step one in figuring out how to use it.




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#3 13 years ago

Yes, I do. Another question: would it be simpler to simply build the hilt with multiple cylinders? That could be an alternative to using the extrude/bevel tools, no?




iswer

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18th April 2004

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#4 13 years ago

there must be one mesh when UVW -mapping, huh? am i wrong?




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#5 13 years ago

You're wrong.

I find the extrude tool to be easiest, but your technique will really depend on the saber you're creating. If you want hard, 90 degree edges, you should use extrude. But if you want angled edges, such as a 45 degree edge, sometimes it's easier to make edges and just pull them out with the scale tool.

Your style is really dictated by you. But if you do want to use the extrude tool on a cylinder, I believe you'll want "local normal" selected. Don't quote me on that, because I'm never actually paying attention to what I'm clicking, but play around with the options until you get it extruding right.




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#6 13 years ago

Let me rephrase my question: what is the function/purpose of the extrude and bevel tools, and how do I use them? Thank you. :)




Chooieboogars

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#7 13 years ago

Bevel makes the selected face larger in diameter, extrude extends the selected face out, IE -----v




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#8 13 years ago

Okay, thanks :) Now, the only thing I'm having trouble with is the gizmo UVW mapping :/ I can map it (apparently) fine, but then when I unwrap it... :\ Just shows an unusual looking collection of vertices :(




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#9 13 years ago

Looks like you're UV mapping it from a top view, which won't be very helpful. I never used Virtue's UV mapping technique. I seem to remember it being incredibly confusing...




Dieshin

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#10 13 years ago

Hey, I am having problems as well. I am using the same tutorial. I will listen to any suggestions. I can't get the skin to work. I got it on it in gmax. I followed Virtue's steps, but when I got to the MD3 view part, problems came. The program says it cannot find the .jpg skin. I look, and it is there. I have no clue what is wrong. Please help.




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