I'm a newbie to modeleing and skinning and whatnot, now I read the master thread, and the sword making tutorial, but I tried to put the glm importer into the plugins files, but it says the file doesn't work for my version of 3D Max. I have 3D Max 8. Is there a new glm importer file?
Maxplugins is your friend.
The one there, is the same one I have, and it still says it isn't the correct version.
max 8 doesnt have a working importer, you dont need one though. just create a triangle by using the spline tool. and name it the appropriate tag.
OKay, now I seem to be having a problem exporting the MD3 files, and being able to see it in MD3Viewer...