Hi all I am working on a map for my movie and I did alittle BSP earlier and it worked just fine. Now I added a few new chairs and some flooring to a new room and I bsped it and I got this MAX_MAP_LEAFFACES. :confused: Help would be greatly appreciated. :) And yes I've tried looking it up on google and what I found was not very descriptive. So if you could help that would be great. Also I've tried to delete some stuff and that didn't work either. Thanks for the help!:bows:
Has something to do with the -Vis compile method. Try this page here, if you scroll down it'll tell some stuff about leaf's: http://www.cs.uwec.edu/~stevende/cs455/programs/GameTutorials%20-%20Quake%203%20BSP%20Format.htm
Yea I already figured it out. But thanks anyways.
I have another problem though. I dont remembr the exact thing but its causeing me not to be able to do a -light BSP. And when I did google all it said was to add -meta to the BSP. Ill have the exact prblem later.
[Insert User Title Here]
15th March 2005
When you figure something out for yourself, feel free to post the solution so that when the few dear souls who actually search other threads find yours, they'll have something to go on :).
Ok I'll do that soon. Well as soon as I remember everything I did. Cause I did alot that was very time consuming.
Ok well now I remember everything. And what you need to do is hit Ctrl+D then you see a bunch of structural brushes and you need to select them all (not any entities or patches) and change them into detail brushes. You can do this by: Hitting Ctrl+M. There is also a problem when you have to many walls in the same place. (duplicates)