iam a newbie (means a noob) in skinning.. i weighted the mesh to bones and caps.. linked hierachie..etc i did everything right (have a look here: Content) but i have one problem: i get everyime the same message from that assimilate.exe: validation_faults
Model has both GLA and XSI files specified. Pick one method or the other
what did i wrong? any idea??...
(this message isnt listen up in the carcass error guide: Carcass Error Guide by Bell)
please help me..
MovieBattles II Modeler
15th January 2008
Here's a guide I wrote some time ago, steps 6 and 7 should fix your problem.
To set up Assimilate and compile your model (assuming you weighted it properly), do the following:
2.) Put the carcass.exe and the root.xsi of your weighted and linked model into the /_humanoid/-folder. (Like shown above)
4.) Go to "File" -> "Add Files..." and select your root.xsi (located in your /_humanoid/-folder, remember?)
5.) Once again, go to File" -> "Add Files..." and select the _humanoid.gla (also located in your /_humanoid/-folder. ^^)
7.) Delete the root.xsi (just press "Del" on your keyboard) and hit the "Build" button (the large, black "B" in Assimilate) to compile. You'll be asked to save a .car-file. Rename it from "Untitled.car" to "Model.car" and hit ok.
8.) Your done. :P
Note that once you've set Assimilate up like this, most of these steps become obsolete. You simply open Assimilate then, select the model.car you've just made (you can re-use it for all models that use the _humanoid.gla) and hit "B".
THANK YOU VERY MUCH... i forgot to delete the root.xsi.... now it works perfect!!!