how do i pk3? -1 reply

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azkanan

I'm too cool to Post

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6th October 2005

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#1 13 years ago

Okay, i wouldnt come here if i absolutely hadnt too cause i dont want to waste your time. Ive been on JKA for bout 3 1/2 years now, (Since it came out way back in 2001) Ive been making maps for about a year and my friend pk3ed them for me. simple. Thing is, my friend isnt as active as he used to be and my maps are piling up :eek: . Thus i think its time i started to pk3. Ive tried pk3ing, i got a pk3 i downloaded and exchanged the bits and bobs with my own, i change the script to suit my map, stuck my MAP.pk3 into base...cant find it. Ive tried running the map from my server in the console, (/map MAP) and the map runs, but the music etc doesnt work, so, here we go. How do i pk3?




HK_40000

Lord of Xezor

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10th September 2005

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#2 13 years ago

To make it simpler I just use windows to get into pk3's. Go to tools/folder options/file types/new then type in pk3. Go to advanced and say open with compressed(zipped)folders. Now all you have to do is click on the pk3's and is is just like it is a folder. You can then copy a pk3, delete it's contents and drag and drop your files into it starting at the top folder so windows will get all the folder paths right and it should work fine. Thats the way I do it anyway, not sure if that is the hard way or the easy way lol.




azkanan

I'm too cool to Post

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6th October 2005

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#3 13 years ago

hey thanks...next problem...lol...my music wont work? does it have to be an mp3? Wont an au or midi etc work?




HK_40000

Lord of Xezor

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10th September 2005

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#4 13 years ago

I'm not sure what kinda of audio file jka needs, you could look at the files in the game and just make them the same.




Inyri Forge VIP Member

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15th March 2005

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#5 13 years ago

I really don't know if it needs to be an MP3 or not, but it must be in the same folder that you specified in your map when you added it. I believe it does need to be an MP3, though...




Guest

I didn't make it!

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#6 13 years ago

Download pack scape there u can make it a pk3 file




21st July 2005

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#7 13 years ago

Music, or pretty much any sound in JKA to my knowledge, has to be in a .mp3 or .wav format.




Mikouen VIP Member

What?

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4th September 2005

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#8 13 years ago

Music also has to be a specific samplerate, 44100 I think. I'm not sure if the bitrate has any effect, but most of the stuff I use is 128kbps anyway. Oh, it also has to be Stereo format. Monoaural just won't work, for some strange reason. (PS: For pk3s, try [color=blue]PakScape[/color], it works wonders. ;) )


I don't know how, and I don't know why, but this is totally Sheep's fault.



Forceboat

File Finder Xtreme

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23rd May 2003

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#9 13 years ago

Or, just download PakScape. It makes editing and making new .pk3s MUCH easier.




sinowBeat

EYE HAVE YOU

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6th December 2004

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#10 13 years ago

There's an even easier way, actually. First off, I modded music like crazy for Jedi Outcast, and it only used mp3 music. I haven't been able to get JEdi Academy to use any of the music I mod it with now -_-; but My suggestion for mod packing is: Start with a folder, named after the mod, and inside the folder, make subfolders, such as Music/t2_rail, sounds/chars, sounds/interface, etc. and then when you're done, athough you can always add to it, so you don't have to be done, right-click and send to -> Compressed (Zip) File. This will make a copy of the entire folder system with the mod name on it, as a zip. Then, you rename the zip, and change the extension, to pk3. (Change .zip, to .pk3) -=sB=- Any questions?