How many mods can run at the same time? -1 reply

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BF_battlefield

GF Pwns Me!

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7th May 2004

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#1 14 years ago

nope if u use modtool or somethin like that dont remember name u can run so much mods u want! or u can do that manually example: do folder named what u want? maybe mymods now there add all ur mods pk3files to that folder NOW LOAD Mymods MOD AND IT SHOULD BE FINE I HAVE TESTED MYSELF :beer: :)




Dingo Dave

Mandalorian Bounty Hunter

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30th January 2004

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#2 14 years ago

you can only do that with mods that don't modify gamecode. You can't run say asteroids with academy mod.




Darth Dwarf

No, Reality isn't required

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23rd May 2004

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#3 14 years ago

Dude, it depends how big they are. Like you could run a Hilt Mod, a player mod, an d some other mod at the sametime and have no problem as long as it's not a total conversion.




Darth Dwarf

No, Reality isn't required

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23rd May 2004

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#4 14 years ago

You could put the pk3's of the mods in the base folder.




BF_battlefield

GF Pwns Me!

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7th May 2004

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#5 14 years ago

ya that should work too dwarf =)