how to build light saber model? and complete it to glm? -1 reply

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oodoo7

the light never return

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9th July 2005

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#1 13 years ago

I extract saber from asset1.pk3. I am trying to make simple trail to edit saber_5.glm by using milkshape. I export it back to .glm file. It error! So, what is the procedure to it? 1. Making a model by using milkshape ==> save to what format? 2. what is the next step after this? Pls help




.The Deviant

Second Tier Wise-ass

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6th March 2005

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#2 13 years ago

http://www.swissquake.ch/chumbalum-soft/ms3d/tutorials.html

^ Milkshape tutorials. Check the sticky before posting this. If you absolutely CAN'T, I'll walk you through it, but I wont be very willing until you attmempt it yourself.

EDIT: Sorry, Its 8 am and once again I havent slept all night, but, I'll help you.

You have to place a "saber tag", which is 3 points connected together to form a triangle. That's where the blade should come from. Since i'm tired as hell, and need some coffee, I'm gonna go, but if you read Part VI and up on this link : http://www.thejediacademy.net/~virtue/tutorials/hilts/part7.html

you should do okay.




kingbob

I don't spend enough time here

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26th July 2005

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#3 13 years ago
oodoo7

the light never return

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9th July 2005

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#4 13 years ago

Thank you. That tutorial is superb. Now I make many sabers :)