How to change a cylinders shape in gmax! -1 reply

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_Mace_

HI!!!

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18th August 2005

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#1 12 years ago

Hi there! I was wondering, when using gmax can you make a for exampel cylinder and change the vertexes, i think you call them,you know the dots that shapes the cylinder! If any1 understood what i was meaning can you help me? If you didnt understand me please say so, so i can reform the message... Thx in advance -_mace_




Death_Reaper

The Death Bringer

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14th May 2006

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#2 12 years ago

change them in what way?




_Mace_

HI!!!

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18th August 2005

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#3 12 years ago

Ok im gonna reform it so its easier to understand... You make a cylinder in gmax and when you look at the cylinder in wireframe you see every little so-called vertex, so the question is: how do you change the positions of those little dots (called vertexes)? Because you can do that very easily with milkshape! Do you understand me now??




Zach

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5th July 2005

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#4 12 years ago

Change them as in move them around.

Create your cylinder, then right click, scrol down to convert to, then go to editable mesh. Then you can select the vertex option in the right menu. But seriously, check the master sticky for lightsaber crafting tutorials. Those will help you a lot.




_Mace_

HI!!!

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18th August 2005

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#5 12 years ago

ooki, ill do that, thx!