I am working on a beauty and the beast release -1 reply

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Liquid fire

I pretend I'm cooler than AzH

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10th June 2006

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#1 10 years ago

beautyandthebeast.jpg

I know it is kind of fruity but I saw the film yesterday thought damn belle is hot so I decided to make models , then I made the beast. Both are not done yet of course. Those are not real colors I just shopped those on to screens of the models.

These are not based on the Disney film so much Im not good enough for that yet but the Belle will have the Belle face that will go good with the hair line and hair...well well enough for a 1st.

More so just based off of the old idea itself. Like several plays before it there are many different takes on the beast . Also Belle so I see no harm in dramatizing my own version...yah I just can not model good models yet :lol:

I do not know how to weight, texture, or anything like that.... Belle is missing both arms.




Inyri Forge VIP Member

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15th March 2005

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#2 10 years ago
I saw the film yesterday thought damn belle is hot

...seriously...? Tell me you're talking about the live action film. -_-

FYI as far as I know Blender does not have the necessary functionality to successfully export JK3 player models, be it missing functions or missing plugins.




Liquid fire

I pretend I'm cooler than AzH

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#3 10 years ago

Inyri Forge;4225132...seriously...? Tell me you're talking about the live action film. -_-

FYI as far as I know Blender does not have the necessary functionality to successfully export JK3 player models, be it missing functions or missing plugins.

I will look into it , my brother used it for doom 3. I do know this. Thanks I will look into it.




Wytchking

Animator/Modeller

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18th October 2007

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#4 10 years ago
FYI as far as I know Blender does not have the necessary functionality to successfully export JK3 player models, be it missing functions or missing plugins.

Blender doesn't but you could always export to XSI mod tool once it's modelled and weight it in there.




Speer

GF's Cheerios Expert

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16th January 2008

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#5 10 years ago
I am working on a beauty and the beast release

What inspired you to do this again?




Inyri Forge VIP Member

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#6 10 years ago

Why don't you spend 10 seconds and actually read the first post? Then you won't have to ask. :)




Omegasigma

Mapper and concept artist

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16th March 2006

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#7 10 years ago

as interesting as this seems wouldn;t you be better to base it off of the cartoon animation? sure you may have to use a cell shader, depending how well it looks without one.




Metall_pingwin

Call me Pingwin

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26th May 2005

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#8 10 years ago

Omegasigma;4225721as interesting as this seems wouldn;t you be better to base it off of the cartoon animation? sure you may have to use a cell shader, depending how well it looks without one.[/quote]

[quote=briankory;4225094] These are not based on the Disney film so much Im not good enough for that yet

I enjoy answering questions with quotations from the same thread.




Liquid fire

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#9 10 years ago

I could try though. Hehe. I gave in to my sister and watched a film with her last night she is going away to college. As an artist who follows, admires animators I appreciate the art being animated. I thought damn she is hot for a cartoon and that was that.