hi again ^^, well, I'm doing this other model of a japanise hero (Jaspion, u guys probably never heard of... only made sucess on Brazil I think). Well... the problem, when I try testing it on Single player I keep getting this error: Ran out of transform Space for ghoul2 models. Adjust Miniheapsize in SV_spawnserver (every 2/3 minutes after game starts of till I hit something), doesn't happen in MP, and I've not added anything diferent from a common modelling. Only thing that concerned me during the poly modelling was the fact that it has quite a few objects (38, and they don't even have many vertices, maybe maximum is head with at most 200 one of the 3 pbjects that generate head). I beleave it's needed, so that shadders would look diferent on some parts and I could isolate some elements during the weighting.
hasnt this already been released?
Silver Dragon: Yes Anthro Species: no Jaspion (Original name Juspion): almost there