I need a tiny map made.... -1 reply

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Mikouen Advanced Member

What?

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4th September 2005

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#11 13 years ago
Omegasigmabut ya if you want to do realist then go for a new program but newer isn't usually easy either.

Yeah, I mean, who'd have thought making realistic and high-quality game environments would take actual effort?

Easy things never produce high-quality results. It's the way of life - you can't expect the rewards without putting in the work. As a general rule, if people want the easy way out, modding isn't for them, because without using the harder and more advanced stuff, they won't get very far.

If an editor is easy to use, you can bet it's not very powerful. GtkRadiant, RPG Maker XP, Starcraft's built-in campaign editor, etc etc.


I don't know how, and I don't know why, but this is totally Sheep's fault.



Omegasigma

Mapper and concept artist

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16th March 2006

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#12 13 years ago

i'm going to use Castlevania asa reference, sure they game curse of darkness same graphic engine as the lament of innocence, yet it was upgraded alot for xbox and fomr lament, yet it never used its potiental, konami just stuck to whatever works for them.and my guess either ppl really love this game or this engine just easy for em to work with. anyways back to topic, so you want a big house basicly? like a villa or mansion? or a dorm perhaps.




Beowulf_Keyes

A fool with to much time.

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18th July 2006

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#13 13 years ago

Hay, hold on. Rpg Maker Xp is by far the best way to make rpg's. Its simple and produces many wonderful games. Now back up off it. And no more like a military base.




Mikouen Advanced Member

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#14 13 years ago
Beowulf_KeyesHay, hold on. Rpg Maker Xp is by far the best way to make rpg's.

:lol:

OK. If you insist.


I don't know how, and I don't know why, but this is totally Sheep's fault.



LSD2Rayden

God of Thunder

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26th May 2006

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#15 13 years ago

Euhm How old is that engine... LOL... You forget we play this game that's allready more than 3 years old... There wasn't a source engine in the past... I'm curious if they ever make a new JA what engine they should use for that...




Beowulf_Keyes

A fool with to much time.

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18th July 2006

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#16 13 years ago

Probly the Unreal2, but thats just a ball park guess. And your sig is sweet.




Mikouen Advanced Member

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#17 13 years ago

Screw Unreal Engine 2. Check the specs on this baby. ;)


I don't know how, and I don't know why, but this is totally Sheep's fault.



LSD2Rayden

God of Thunder

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#18 13 years ago

Source engine lol




Beowulf_Keyes

A fool with to much time.

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#19 13 years ago
Every aspect of the Unreal Engine has been designed with ease of content creation and programming in mind, with the goal of putting as much power as possible in the hands of artists to develop assets in a visual environment with minimal programmer assistance; and to give programmers a highly modular and extensible framework for building, testing, and shipping games in a wide range of genres.

Well so much for the harder the better. The spec however are BEUTIFUL!




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