Idea: Create your own Spartan JKA -1 reply

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PANIC98

Sneaking to n0es house

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22nd July 2009

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#21 11 years ago

You your right nozyspy i have been looking all day just for blood gulch




Jonny2199

Click >HERE< to find an idiot.

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18th September 2005

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#22 11 years ago

Blood Gulch was never made for JKA. I'm sure it has been started on at least two separate occasions. I think that that was before the joy of terrain programs (like Easygen) so many argued that the bumps and hills would be too hard. Whereas Halo has models acting as maps (allowing for more detail), Jedi Academy uses... blocks? It wouldn't be impossible, it's just in today's JKA society where most are obsessed with roleplay, would an obviously team-orientated map be 'worth it'?




Authuran

Queef Richards

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2nd October 2005

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#23 11 years ago

JKA's radiant uses brushes, and I've read that the editor won't compile brushes that are too small. A good team oriented map would be awesome but... ya gotta drag people away from their RPs and such to do that.




NAB622

EAT ME!

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8th October 2005

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#24 11 years ago

They have to literally be paper-thin before they become too small, though. I mean literally. Paper.




PANIC98

Sneaking to n0es house

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22nd July 2009

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#25 11 years ago

i could do it with a terrain editor but it just wouldnt have the secret passages just the bases and cliffs its not hard it can be done in a week if i have the bases




PANIC98

Sneaking to n0es house

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22nd July 2009

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#26 11 years ago
Jonny2199;4955385Blood Gulch was never made for JKA. I'm sure it has been started on at least two separate occasions. I think that that was before the joy of terrain programs (like Easygen) so many argued that the bumps and hills would be too hard. Whereas Halo has models acting as maps (allowing for more detail), Jedi Academy uses... blocks? It wouldn't be impossible, it's just in today's JKA society where most are obsessed with roleplay, would an obviously team-orientated map be 'worth it'?

actually ive seen it seven times three one this site and about 4 times off




Mikouen Advanced Member

What?

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3rd September 2005

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#27 11 years ago
PANIC98;4955776i could do it with a terrain editor but it just wouldnt have the secret passages just the bases and cliffs its not hard it can be done in a week if i have the bases

CSG Subtract is a lot like a Force Choke.

You'll hear a lot of people saying it's evil, but they won't complain if you use it on Gordon Brown.

So long as CSG Subtract is used with care and attention, it can be an effective tool. The trick is just to use it as precisely as possible, and to clean up any mess afterwards, such as merge/delete any orphan brushes, etc.


I don't know how, and I don't know why, but this is totally Sheep's fault.



PANIC98

Sneaking to n0es house

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22nd July 2009

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#28 11 years ago

Thats good to know do you know where i can find a red and blue base

also i need to make sure the snipe goes far enough




PANIC98

Sneaking to n0es house

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22nd July 2009

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#29 11 years ago

delete




Mikouen Advanced Member

What?

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#30 11 years ago

PANIC98;4955783Thats good to know do you know where i can find a red and blue base[/QUOTE]I think the general idea is that you make them.... you know, using the mapping software.

Modding isn't like playing with lego or flat-pack furniture. You can't just find the bits and pieces you want and assemble them.

[QUOTE=PANIC98;4955783] also i need to make sure the snipe goes far enough

Assuming you're referring to the effective range of the disruptor rifle, in which case, all weapon fire in JA keeps going until it hits something. There's no parabolic trajectories or anything to worry about.


I don't know how, and I don't know why, but this is totally Sheep's fault.