I've made a effect for use as and fx_runner, basically just a pulsating orange circle. What I need to know is: Is there a way to edit it's shader so that you can see it through walls? I noticed there's a bug in the DC-15 weapon used in Izzy's survival 2 where the bolts are visable through walls, but I don't know what causes it.
Movie Battles II Mapper
12th January 2005
Add " sort seeThrough" to the top part of the shader. This worked when this happened with my water.
Cool, thanks. Is there a way to make the effect look the same size, regardless of distance, too?