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The One and Only

I R Scary Eyeball

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29th January 2004

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#1 11 years ago

I've made a effect for use as and fx_runner, basically just a pulsating orange circle. What I need to know is: Is there a way to edit it's shader so that you can see it through walls? I noticed there's a bug in the DC-15 weapon used in Izzy's survival 2 where the bolts are visable through walls, but I don't know what causes it.




MaceCrusherMadunusus

Movie Battles II Mapper

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12th January 2005

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#2 11 years ago

Add " sort seeThrough" to the top part of the shader. This worked when this happened with my water.




The One and Only

I R Scary Eyeball

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29th January 2004

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#3 11 years ago

Cool, thanks. Is there a way to make the effect look the same size, regardless of distance, too?




The One and Only

I R Scary Eyeball

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29th January 2004

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#4 11 years ago

Hmm, I can't get it to work. The gfx shows up properly an everythin works apart from it showing through walls. This is the shader so far: picture9rk5.png