JA+ Animations -1 reply

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Enzo1001

I'm too cool to Post

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10th November 2005

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#1 11 years ago

Hi, Is there some way to fix the animation for fists, so that the running animation doesn't look like your holding a lightsaber? It kind of bugs the hell out of me. Is there a way to fix it? Thanks.




yodaman123

The faceless....

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6th April 2007

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#2 11 years ago

Also make the melee idle stance like the default stance with no wep active.




Enzo1001

I'm too cool to Post

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10th November 2005

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#3 11 years ago

Actually, there is a mod that does that for JA+. I just want to fix the forward running animation....




Jaden Kenobi

On Your Knees Dog!

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5th August 2005

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#4 11 years ago

That quite and I actually got a Stance mod Im working around with makes it like includes the JK2 Walk and Run animations even in Melee and Idle stance for it. But to answer your request simple, just open up your modview, if you have one that is, click on the sequences button on the left, After you opened up a model on modview otherwise it wont work, and search for the animation your looking for then, go to your base open up your Assetes1.pk3 or whatever mod your using and if its JA+ then open the japlus_gla_anims.pk3, I think thats the name, and open the animation.cfg in your model, players, humanoid folder, scroll down until your find the animation your looking for and replace it with the numbers you found of the animation you want, but to just save you the trouble Ill put the codes your looking for here: Find and replace this: BOTH_STAND6 10352 1 -1 20 - For Normal Melee stance. BOTH_RUN1 12305 26 0 40 - To Replace the Single Saber Melee Run (Also Note this will have no effect if you a dual or staff saber if you go to melee this ONLY works with Single Saber) Remember to replace these in your assests1.pk3/japlaus_gla_anims.pk3/or Stance Mod you use, in model, players, humanoid_, animation.cfg, then look for those names I said and replace the numbers in it with those I showed here, then just test in-game.