JK3 Graphic Side -1 reply

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Guest

I didn't make it!

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#1 7 years ago

JK3 accepts pictures sized to 1024x1024 pixels and from that what I know, it doesn't accept another size.

I made an ingame-screenshot and I wanted to make it be a "splash" (instead of jk3 logo |which is displayed before openinglogos|) but the problem is it, I cannot make this picture's size to1024x1024.

I opened it using a Gimp 2.5 and when I try to scale of this screenshot to 1024x1024 gimp rejects this and sets X or Y to another number than my beloved 1024.

Are there any suggestions how can I change the scale....?




Jose Carlos

Why? Cause normal is boring.

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29th March 2006

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#2 7 years ago

Is there a "keep/maintain aspect ratio" button?

Also, FYI, JA can take it up to at least 4096x4096.




DarthStevenus

GF is my bext friend *hugs GF*

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18th December 2009

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#3 7 years ago

^What Jose said. I think in Gimp there's a little icon next to the text box where you enter the number of pixels. It looks like a chain or something.




Jonny2199

Click >HERE< to find an idiot.

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18th September 2005

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#4 7 years ago

You're maybe trying to make a non-square image square. Image > Scale Image and in the box that pops up, put in the width you want, click the little chain link (which should break, showing that the aspect ratio is no longer preserved) and then type 1024 in the bottom box.




Guest

I didn't make it!

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#5 7 years ago

Thanks! It worked.




Xycaleth

Resident programmer guy

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3rd May 2016

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#6 7 years ago

In case you didn't know, JKA accepts any image sizes which are a power of two, not just 1024. (e.g. 1, 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024...) :)




NAB622

EAT ME!

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8th October 2005

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#7 7 years ago

Kind of late for me to jump in, but yes, Xycaleth has the right answer. If you want more details on what JA can accept check this out:

http://forums.filefront.com/sw-jk3-modding-editing/382866-custom-texture-problem.html#post4655581




xode

The Internet ends at GF

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16th August 2008

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#8 7 years ago

I'm fairly certain that JKA can't accept dimensions lower than 16x16.




Silverfang22

Knight Fall Operative

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7th January 2007

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#9 7 years ago

It can, Xode.




Pande

Sexeh like teh gizmo

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9th April 2008

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#10 7 years ago
Xycaleth;5573890In case you didn't know, JKA accepts any image sizes which are a power of two, not just 1024. (e.g. 1, 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024...) :)

Except 1, 2, 4, and 8. These don't work ingame. :)

edit: didn't see xode already nailed this. No, fang, it cannot. :) I made a bunch of small solid colors for use in radiant before real texturing was done in a folder called softcolors. Basically, colors that didnt make me wanna scratch my eyes out like the base red, blue, green, yellow, etc.

I originally made them at 8x8 but had to resize to 16x16 because they had white and gray squares ingame.




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