JKA Anakin - TCW -1 reply

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#31 10 years ago

I am learning how.

和未来,请尝试正在很好。它能让你更远,你更多的朋友.




Inyri Forge VIP Member

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#32 10 years ago

I'm not interested in you liking me, I'm interested in you not screwing up this guy's model just to look cool. If you've never done player modeling before you're not going to be much help to him; anyone that suggests otherwise to you is simply coddling you.




Mikouen VIP Member

What?

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#33 10 years ago
Xu'an和未来,请尝试正在很好。它能让你更远,你更多的朋友.

您也将做好较少光顾。


I don't know how, and I don't know why, but this is totally Sheep's fault.



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#34 10 years ago
您也将做好较少光顾

哈, 这是一个非常有趣的想法。

I'm done with this thread. Vorus, if there is anything I can do to help, send me a PM or e-mail.




Mikouen VIP Member

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#35 10 years ago

You're done with being called out over retaliatory response to criticism?

Criticism is a vital part of modding. You need it. Learn to take it. Most of the criticism you'll receive will be dealt harshly. It's done that way so that you don't forget it any time soon.

Tough love may seem uncharacteristically brutal, but it is by far the most effective method of educating.


I don't know how, and I don't know why, but this is totally Sheep's fault.



DarthVorus

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#36 10 years ago

Mikouen;4733079You're done with being called out over retaliatory response to criticism?

Criticism is a vital part of modding. You need it. Learn to take it. Most of the criticism you'll receive will be dealt harshly. It's done that way so that you don't forget it any time soon.

Tough love may seem uncharacteristically brutal, but it is by far the most effective method of educating.

Nice, I like this analogy

Thanks




DarthVorus

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#37 10 years ago

Did someone had the *.glm plug-in importer for 3dsmax 2009? now I can't edit without thisone




Inyri Forge VIP Member

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#38 10 years ago

I doubt there is a *.glm import plugin for 3ds max 2009. You don't need one if you're making your own model, though.




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#39 10 years ago

Some people still live in the era or frankensteining thinking that it's modelling...




DarthVorus

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#40 10 years ago
Inyri Forge;4742445I doubt there is a *.glm import plugin for 3ds max 2009. You don't need one if you're making your own model, though.[/quote] yes, but I need reference models to estimate proportions, 'cos I haven't learned to compile the finished model and wana give a start to an echo trooper model [quote=Schrödinger;4742450]Some people still live in the era or frankensteining thinking that it's modelling...

If you think that this is what I'm doing, you are sooooooooooooooooooo wrong... maybe you wana test my models by comparing with anyone done!:deal::nodding::nodding::nodding: