JKA Modeling -1 reply

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uZii

Slightly cooler than a n00b

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20th March 2011

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#1 8 years ago

How many verticies, or polys, or w/e they are can JKA Handle? Any help would be appreciated, thanks!




Raz0r

Worse than most terrible

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27th September 2006

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#2 8 years ago

I believe for weapons, it's 1000 per object, and 32 objects per mesh. You don't want to use anywhere near all of this though.

Not sure about players.




Jose Carlos

Why? Cause normal is boring.

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29th March 2006

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#3 8 years ago

The 1000 vert limit is universal in JA. If you go over 500 verts on an object, it won't cast volumetric shadows. Smoothing group breaks and UV map seams split the verts, so take that into account.




uZii

Slightly cooler than a n00b

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20th March 2011

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#4 8 years ago

Thanks guys!!! Some reason I would of been doomed and crashed my computer ;/.... I thought it was like 12000 or something ^^.




Sato

I just changed my sig 0.0

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17th December 2008

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#5 8 years ago

I do believe 12000 is for source games.