Just A Small Question About Rotating Fans.. -1 reply

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DarK±DuDE

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#1 12 years ago

Hey I was Just wonderin how one could add fans to their maps? tnx :lookaround:




lassev

Degenerate scripter

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21st June 2004

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#2 12 years ago

Func_rotating?




Mikouen VIP Member

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#3 12 years ago

Yeah, func_rotating. Just make your fan out of brushes, group the brushes, and make them a func_rotating. (You may be able to use an MD3 model instead of brushes, but I've never tried.) If you want to use it as some sort of platform, be careful not to set the "IMPACT" spawn flag, or anything touching it will take 1000 points of damage.


I don't know how, and I don't know why, but this is totally Sheep's fault.



DarK±DuDE

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#4 12 years ago
Kouenbe careful not to set the "IMPACT" spawn flag, or anything touching it will take 1000 points of damage.

lmao, ill keep that in mind :devil: and thanks for teh help dudes




DarK±DuDE

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#5 12 years ago

ok ive finished the fan, but it spins all over the map, i messed around with it for a bit, then i found this in the entity box:

You need to have an origin brush as part of this entity. The center of that brush will be the point around which it is rotated. It will rotate around the Z axis by default. You can check either the X_AXIS or Y_AXIS box to change that.

does ne1 know how to make this 'origin' brush, and to group it with the rest of the entity?




Mikouen VIP Member

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#6 12 years ago

The "origin brush" is a small brush (usually 1x1x1 in size) which is covered in the origin texture from the system textures folder. You simply make an origin brush, place it in the center of your fan, select all the parts of the fan and the origin brush, then right-click in the 2D display window and turn it all into a func_group. Then select the func_group you just made and turn it into a func_rotating. At least, that's how I do it.


I don't know how, and I don't know why, but this is totally Sheep's fault.



DarK±DuDE

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#7 12 years ago

Ahh system_texture's, is there anything they cant do? thnx for ur help Kouen, it works now :bows:




Person99

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#8 12 years ago

If you use GTKradiant, its simple.

Create a FUNC_ROTATING

Remember, your... fan in this case MUST HAVE AN ORIGON BRUSH! It will disappear without it. Place it in the center of your fan, as it is the point you rotate it with.

You should use N for entity window if you don't know.




Mikouen VIP Member

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#9 12 years ago

The question was answered two posts up... :rolleyes:


I don't know how, and I don't know why, but this is totally Sheep's fault.