Kingdom Hearts II model request -1 reply

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Isla Kamamee

Awkward? You bet!

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28th August 2006

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#21 12 years ago
WraithPrince;4237151eh I don't anna sound rude but your probably gonna have to live with a kindom hearts 1 riku unless you learn to model youself.

Tried that on the first page, didnt work =p




Zeke_asakura

The Internet ends at GF

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29th October 2006

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#22 12 years ago

hello I have new picture pour Riku model

[ATTACH]62192[/ATTACH]

[ATTACH]62193[/ATTACH]

[ATTACH]62194[/ATTACH]




CrashmanX

lol, I have my own Status

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5th March 2007

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#23 12 years ago

ok but YOU need to try to model him since you obviusly have AWSOME pics why dont you try? maybe ask permission to edit the KH1 Riku and use his head maybe or other parts I.E. Feet, Arms, Legs, etc. since the only parts that change is the Legs and Shirt and since his EVIL outfit was Skintight it might work




Guest

I didn't make it!

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#24 12 years ago

yeah if you got permission you could get the head and load a base model or 2 that have the general body look and mabey tweak with a few edges and you got yourself ur riku. (this will only work this XSI i think)




Zeke_asakura

The Internet ends at GF

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29th October 2006

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#25 12 years ago

I can't make arms head and foot




Jose Carlos

Why? Cause normal is boring.

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29th March 2006

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#26 12 years ago
Spoiler: Show
riku_render1.jpg

Still needs lots of tweaks to the polyflow hands, feet, a head and someone to texture it. I'll try and contact Tryforce to see if I can use his Riku's head. Oh, and I'll break up the symmetry in his pants when I'm done UV mapping.




Zeke_asakura

The Internet ends at GF

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29th October 2006

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#27 12 years ago

thank you Jose carlos I LIKE YOU




Jose Carlos

Why? Cause normal is boring.

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29th March 2006

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#28 12 years ago

Aww, just like? Man, way to go and kill the mood. :(

Riku's almost ready for UV mapping. I don't really like the boots, I'll have to tweak the shape a little. I'll also rip the hands off a Raven model, my own aren't ready yet. And I emailed Tryforce asking for his permission to use the head.

Spoiler: Show
riku_render2.jpg

I'll wait for some comments from people more experienced in the ways of character modeling before continuing.

EDIT: A question to all modelers: would it be wiser to mirror the torso on the UV map, or should I leave it unmirrored? That's the only part where I'm undecided.




Guest

I didn't make it!

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#29 12 years ago

Depends. If you want it to have more reskining posibilities and more detailed UV for skin then leave it unmirrored, if you want to have it less reskin options and less detailed texture, mirror it.




Zeke_asakura

The Internet ends at GF

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29th October 2006

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#30 12 years ago

the model is very pretty great job Jose Carlos