I R Scary Eyeball
16th October 2006
Speaking of blender, can anyone point me to a good tutorial? (Yes, I've checked the master sticky) Because I just found out there's a PPC Mac version of it, too.
Blender 3D: Noob to Pro - Wikibooks, collection of open-content textbooks, is certainly the most complete. It covers all aspects of Blender, from modelling to the game engine. or theres the tutorials on its site blender.org - Tutorials
how good is blender? i'm still trying to find the ideal modeling program for me..........
Very good, but very complicated. Its got all the features you could ever need and more but only if you can get past the complicated and quite daunting nature of the program for begginers. It stands up well against all the comercial packages and is still under active development. The complicatedness (if thats a word) comes from the fact as well as a full set of modelling tools it also can rig animate UV map render shade create 3D games (built in game engine) render apply physics to objects (full physics engne) create particle effects save to: TGA, JPG, PNG, OpenEXR, DPX, Cineon, Radiance HDR, Iris, SGI Movie, IFF, AVI and Quicktime GIF, TIFF, PSD, MOV (Windows and Mac OS X) 3D Studio, AC3D, COLLADA, DEC Object File Format, DirectX, Lightwave, MD2, Motion Capture, Nendo, OpenFlight, PLY, Pro Engineer, Radiosity, Raw Triangle, Softimage, STL, TrueSpace, VideoScape, VRML, VRML97, Wavefront, X3D Extensible 3D, xfig export and you can edit it however you please using Python scripting and the full source code. Here's a link to its own feature list blender.org - Features