Lilarcor -1 reply

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Jose Carlos

Why? Cause normal is boring.

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29th March 2006

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#1 12 years ago

Those of you who have played Baldur's Gate 2 probably know what's coming. Those of you who haven't, here's a quick overview: Lilarcor was a two-handed sword and the only sentient weapon in the game. Sadistic, homicidal and "slightly" insane, it yelled out random lines, such as "I don't chop wood, okay? I'm not an axe." whenever it felt like it. I figured it'd be a fun weapon to have, like a taunt machine.

Spoiler: Show
lil_render1.jpg



ConnerBrower

I want to be like the Admins

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2nd October 2005

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#2 12 years ago

so when I kill a person will it yell out PWNT?




Jose Carlos

Why? Cause normal is boring.

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29th March 2006

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#3 12 years ago

Uh.. no. I'm using the original BG2 sounds.




Advent_Raven

Oooo Titlely!!

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12th July 2006

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#4 12 years ago

hmm.. i've played BG 2 I guess i didn't look hard enough, or something like that, but yes that would be intresting..




LSD2Rayden

God of Thunder

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26th May 2006

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#5 12 years ago

Funny another talking sword like Frostmourne... :D




Jose Carlos

Why? Cause normal is boring.

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29th March 2006

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#6 12 years ago
RaydenFunny another talking sword like Frostmourne... :D

Ah, but this one just won't shut up. Even when you're just walking around, you'll hear it say "Why don't we kill.. uh.. that over there?"




LSD2Rayden

God of Thunder

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#7 12 years ago

LOL If Frostmourne is pulled it won't shut up either lol... I even think it annoys on the back ROFL




Inyri Forge VIP Member

[Insert User Title Here]

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15th March 2005

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#8 12 years ago

As I recall, Frostmourne doesn't go on about how its cooler than the Lord of Murder ;).

I can see how this mod would quickly get more annoying than the actual Lilarcor, though, especially if you're planning on setting up the sounds the way I think you will.




LSD2Rayden

God of Thunder

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#9 12 years ago

Do a no sound version to for when I get sick of hearing that taunting all the time




Jose Carlos

Why? Cause normal is boring.

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29th March 2006

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#10 12 years ago
Inyri I can see how this mod would quickly get more annoying than the actual Lilarcor, though, especially if you're planning on setting up the sounds the way I think you will.

Which would be? Currently it has two sets of swing, hit and fall sounds, one set with speech and the other using the standard sword sounds. I'm thinking of leaving the speech effects as a minority, so it uses say.. 3 swing sounds with speech and 6 without. Another thing I intend to do is make the delay between the idle speech longer. Another idea was that I leave the swing and hit sounds completely without speech, leaving the fall, idle, draw and holster sounds with speech. That way it won't have the effect of playing two sounds a split second apart.

EDIT: Finished the first draft of the skin.

Spoiler: Show
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Probably gonna redo the hand guard, I'm not entirely happy with it.