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Omegasigma

Mapper and concept artist

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16th March 2006

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#1 10 years ago

well i ge tthis interesting error when compiling or trying to compile a map, all did was change the skybox to a custom skybox. so i'm not sure.




Ayala

Lurker

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3rd August 2005

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#2 10 years ago

If you only changed your shader file, check it to make sure you didn't accidentally delete one of the brackets. It sounds like something on the shader is causing it. If you want, post your shader so we can look at it.




Omegasigma

Mapper and concept artist

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16th March 2006

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#3 10 years ago

skies shader: textures/skies/keepa_n { qer_editorimage textures/skies/keep_n_dn surfaceparm sky surfaceparm noimpact surfaceparm nomarks surfaceparm nolightmap q3map_sunExt 0.884676 0.905047 1.000000 150 45 60 0.5 8 q3map_skylight 50 3 q3map_nofog skyParms textures/skies/keep_n 1024 - } thats the skies shader, and now the actual default keep shader: textures/keep/candle { surfaceparm nonsolid surfaceparm trans q3map_nolightmap deformvertexes autoSprite { map textures/keep/candle blendFunc GL_ONE GL_ONE } } textures/skies/keep { qer_editorimage textures/skies/sky surfaceparm sky surfaceparm noimpact surfaceparm nomarks notc q3map_nolightmap skyParms textures/skies/keep 512 - } and lastly the shader list: /////////////////////////////////// // // // **** Clean Shaders **** // // Nov. 7th, 2003 // // By Astrocreep // // ------------- // // For Level Editing info: // // Redirect Map-Center to LevelMakers.com // // ------------- // // For GtkRadiant Updates: // // www.qeradiant.com // // // ///////////////////////////////////

bespin bounty byss cairn common danger decals desert doomgiver factory flares fogs h_evil hoth imp_mine impdetention imperial jnegretetest kejim korriban models mp narshaddaa nar_streets quicktrip rail rbettenbergtest rift rocky_ruins rooftop sandcrawler siege skies stu system taspir tests vjun wedge yavin keep keep_skies




Omegasigma

Mapper and concept artist

50 XP

16th March 2006

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#4 10 years ago

also either way the sky does not appear in the game, i get a HOM effect or a black sky at best, i'm trying to use rich diesel's skybox tutorial but its also for JKO, i'd like to know if its compatible with JKA and for that matter gtkradient 1.5.0