Ma5b to Fm3 -1 reply

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jedib1

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27th December 2005

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#1 12 years ago

Hello, I was wondering if someone could convert the MA5B to work in fm, I have followed all the instructions and i cannot get it right, any help would be good




Master Ridley

Supreme Commander Space Pirate

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23rd April 2004

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#2 12 years ago

fm as in Force Mod? I should work regardless.




Guest

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#3 12 years ago

FM as in Football Manager or ForceMod :p anyway yeah it should work fine.




^Pirate

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27th November 2006

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#4 12 years ago

He was asking whether anyone would be willing to help him doing that. Not asking whether it could be done or not.




Master Ridley

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23rd April 2004

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#5 12 years ago

does he (or do you) mean porting the HALO Ma5B to Jedi Academy (which is illegal mind you) or the one that's already for Jedi Academy?




Darth Turner

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3rd July 2006

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#6 12 years ago

I doubt he means porting, but if he does, shame on him!




Mikouen VIP Member

What?

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4th September 2005

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#7 12 years ago

He meant the one that's out for Jedi Academy, but I edited the link out in accordance with advertising rules.

However, I believe the rifle he was referring to is also hosted on JKFiles, right here.

And yes, since it simply overwrites the repeater's model, it will work perfectly fine in ForceMod III with no additional modifications needed.


I don't know how, and I don't know why, but this is totally Sheep's fault.



jedib1

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27th December 2005

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#8 12 years ago

Sorry bout this topic, there was another one with the link, ill try to copy and paste the link but this { the second} was a mistake,




jedib1

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27th December 2005

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#9 12 years ago

*snip* This is the one i needed to work




Mikouen VIP Member

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#10 12 years ago

Sorry, the particular rifle you linked to uses ported effects ripped straight from Halo. Porting is a direct violation of our site and forum policies.

In my last post I provided a link to an MA5B rifle which doesn't breach these policies.

However, no extra work is necessary for the rifle to be usable in ForceMod III, just drop the pk3 in the FM3 folder and it will work.


I don't know how, and I don't know why, but this is totally Sheep's fault.