Making a .roq file -1 reply

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sinchiss

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12th May 2008

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#1 9 years ago

Hey there. I recently recorded some in-game footage with Fraps, and decided to give my intro vid a little spice by adding a few effects to it - using Windows Movie Maker.

Since Movie Maker by default saves the files it makes as .wmv, I naturally converted it to .avi when I was done with it. But the intro video won't work! I just get a gray box where the intro video is supposed to show up in the main menu. I think it has something to do with the frame scanning process, because as I tried to mark the "frame start" and "frame end", nothing happened. Any thoughts?




Jonny2199

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18th September 2005

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#2 9 years ago

http://forums.filefront.com/sw-jk3-modding-editing/221961-how-make-roq-video.html I take it you're using this? All I can recommend is re-read and make sure you've done everything.




sinchiss

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#3 9 years ago

Nah, I've followed every step word by word. I don't actually have any problems when making a normal intro video, I've already made plenty. The problem only arises after editing it in Windows Movie Maker.




sinchiss

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#4 9 years ago

Seriously? Doesn't anyone have any experience with using edited vidoes as .ROQ files?




jk3editor

Retard Hungarian Modder

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21st August 2008

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#5 9 years ago

[COLOR=Navy]The sound isn't working in my ROQ....I made that somewhen, but now second time I forgot how can I make sounds for it....could somebody write it? xD[/COLOR]




lassev

Degenerate scripter

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21st June 2004

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#6 9 years ago
sinchiss;4925354Seriously? Doesn't anyone have any experience with using edited vidoes as .ROQ files?

I have always edited my videos in AE. But then again, I always export them as tga sequences and use the Raven roq compiler, not QVM, which I found disagreeable in the past.

Windows Movie Maker isn't the most robust program out there, so you might want to check the specs of the exported video. QVM might render videos with attributes unsuitable for the JA engine if the source material is unsuitable. Even the Raven roq compiler can make roqs larger than 512^2, but the game won't play them.




sinchiss

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#7 9 years ago

I doubt it has anything to do with the size, because part of the tutorial Inyri made explained that you had to change the size to 512 by 384, and I did just that.

You seem to favour the Raven roq compiler though, which tells me it might be a safer bet than QVM. Is it a free download?




lassev

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#8 9 years ago

It's a command line executable and included in the mp sdk. There's also a manual for it included. It only accepts a tga image sequence as source material, so you'd need a program that can export such.

I wasn't really referring to the resolution, though, but framerate or encoding or other factors. Still, I haven't got a clue what might have gone wrong for you. It was just a loose guess with no basis.




sinchiss

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#9 9 years ago

Oh I see. Hmm... Well there's still a chance that my problem can be solved by using the Raven roq compiler instead of the QVM then. So I guess my next question would be: Which program should I use that can export tga image sequences?




Mercenary

Bounty Hunter

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25th June 2002

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#10 9 years ago

Search for Magic Pic2Ani 1.1 it's free and simple to use and can export to a .tga sequence.




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