Map Grav Lift Help -1 reply

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Isla Kamamee

Awkward? You bet!

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28th August 2006

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#21 13 years ago

Johnpp, I know that, but I have a slight hardware problem. It doesn't display that info, nor does it compile light correctly. A box pops up, but doesn't go through each stage, it just sits there until it finishes, and says its putting somethingorother about the output in junk.txt. It's either a programming problem, or a hardware problem. Also, what does "make on" mean? is that saying on the brush to be used as the level changer thingy? On a similar note, what syntax do i use for the path? same as the music file (subdir/file)?




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I didn't make it!

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#22 13 years ago

Heres a step by step tutorial:

1) Make a brush and cover it with trigger. Turn that brush into a trigger_once.

2) Make an Target_level_change.

3) Select the target_level_change and press N.

4) For the key type "mapname", and for the value type "Yourmapname.bsp". Without the ", of course.

5) Select the levelchange then the Trigger and press CTRL+K.

6) Compile and test.

About the BSP, what Radiant are you using? I suggest 1.5. IF all else fails, you will have to go to 1.4.

But I don't recommend 1.4.




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I R Scary Eyeball

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16th October 2006

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#23 13 years ago

Never us the control K method if you have lots of enitites to target, I always type in the target and targetname keys/values myself, so that I know what each thing is called and so that they have meaningful names rather than t1 or whatever.




Isla Kamamee

Awkward? You bet!

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#24 13 years ago

Yes, well...I do have a bunch of entities. thanks for the expanded explanation, Johnpp, and I use both Radiants now. I model the map and texture it in 1.5, then use 1.4 to compile light. But even then, 1.4 sometimes doesn't compile it, or the charecter model is the only thing lit with the lights I placed. It's frustrating and makes me REALLY wish there was a plugin for Maya that compiles to a JKA useable bsp, but that's just wishful thinking. 3DSMax too, but I like Maya better, and it's much easier to use. I'll try the level_change thingy when I get a chance.




Isla Kamamee

Awkward? You bet!

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28th August 2006

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#25 13 years ago

OH MY GOD, IT WORKSSSSS!!!!!!!!!! I would say something like "OMFG I LOVE YOU!" But that would be a little strange, so I'm not going to. I've been trying to make it work FOREVER, and you helped me. Thank the hell out of you.