Ok I am requesting a siege map for my new mp mod.
Before i start I know this map will be difficult but i just simply know it is possible with the right mapper.
The map concept is DeathStar assault. It will feature the rebel attack on the deathstar.
Imps will spawn within deathstar hangars and rebels on yavin and will then hyperspace to space.
There is on simple objective: the rebels need to find the main exhaustion shaft and destroy it to win.
Imps need to prevent this.
the shaft will have hp so that it is killable.
there can also be a side objective(doesn't have to be made) The rebels need to fly into the imp hangar find the control room and destroy the turret system to give them an edge.
annyon up to the challange? If u can do this ur my hero:bows::bows::bows:
If you want the whole deathstar forget it... it's tooo big
wel doesn't have to be the whole deathstar just the front but round so it looks like it's complete but when u get to far u are turned around.
we think alike, i wanted a deathstar like that, for BF2... i think hey'r actually making one... don't know about JA, though... P.S, Zion, if u go to my boba fett thread, I asked you if i could send you the files, and you could use, them, test them, and try to put them in-game for me, and then send me a copy of the pk3...
yeah i want to test it and it's ok you send them to my mail [email]email@example.com[/email]
i know you really want this, and i know how you feel when you dont have someone to fill your request, i would help, but im could only do it with, unless i have a design, a hell load of textures, a hell load of shaders (if you want them), a hell load of models, and some time [EMAIL="firstname.lastname@example.org"]email@example.com[/EMAIL][EMAIL="firstname.lastname@example.org"][/EMAIL]
oh, sorry i double posted :(
why on earth would you double post to apologise about the double post?
I think he edited the second post. :rolleyes:
I don't know how, and I don't know why, but this is totally Sheep's fault.