Hi i've just finished bsping my map, and it went fine with no bugs. However, when i loaded it ujp in JKA i typed \sv_pure 0 and then \devmap mustafar. It then showed me Error: Max_Patch_Plains Anyhelp would be great, Thanks.
do you mean Max_Patch_Planes??? if you do then, Your using patch meshes which are too big, reduce their size. Use multiple patches for larger areas.
**The visible brush face is being split too many times. Extra vertex points are created by q3map on visible face edges, where they are split by other visible face points (corners, or vertices).
If you have too many visible face points touching the edges of another face, that particular face will be split many times and have too many vertex points.
Erm, how exactly do i split em up then? Do i have to redo the whole thing?
use plugins>bobtools>split patches