Mapping problem ,model solidity -1 reply

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I didn't make it!

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#1 8 years ago

Sorry if i posted in the wrong section

Im mapping ( intermediate level ) and i'm trying to add some models into a duel room (cause i think its too simple) ,but i cant seem to get them working right .

I am trying statues from korriban ,1st of all i tried everything with the rotate option ,i can't seem to rotate it (i clicked,dragged everything everywhere) and 2nd i can't make the model solid . I've searched about this and i found out that CLIP (texture) should make my model solid . Well i have many clip textures (not in COMMON textures,that one doesnt have clip ,though that's where it said on the pages i found ) . They are like this : Clip , Clip model ,Physics clip . The problem is ,i tried all of them (like adding a texture to the wall ,i believe thats the way ,isnt it? ) though NONE of them made my models solid (i tried more than 1 model ,just to be sure)

any idea please? thx in advance.




Jose Carlos

Why? Cause normal is boring.

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29th March 2006

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#2 8 years ago
Raz0r

Worse than most terrible

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27th September 2006

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#3 8 years ago

:moved:




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I didn't make it!

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#4 8 years ago

EDIT : nvm,got it,thx