Mapping Request -1 reply

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kimura-san

TK-Architect

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24th February 2007

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172 Posts

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#1 10 years ago

Hello all, I am currently working on alugormod related project to create a massive RP idea that ha sbeen well tohught out and half way to completion. Howeve ri have run into a small hitch =p, i am looking for people who would maybe able to make me some basic maps with low object counts but that have certain requirements. for example, a tatooine map with plenty of basic box houses empty, a central section with larger boxed rooms and structures among other things. If any one would like to ask more please do so, sorry for lack of detail gotta rush out but the basic ide ais i need basic maps with plenty of basic structures base don thes ethemes: tatooine Thead Bespin Coruscant Dantooine Thanks for your time reading this. ;)




kimura-san

TK-Architect

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24th February 2007

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#2 10 years ago

hay guys just an update, a good mate of mine is going to work on this request but would also like to bump the request by asking anyone would care to help? the idea is to create expansive maps low in details which can be compensate dfor using lugormod in order to achieve playability on a large scale. the locations we have decided on are: Tatooine and Theed and Bespin the main focus is to produce alot of empty structures saet within a scene that can be later turned in to houseing and businesses as part of a big RP'ers project. If anyone has any further questions please do ask :D PS, JAYZ, can ya help with some textures? :bows: lol




Mikouen VIP Member

What?

145,650 XP

4th September 2005

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#3 10 years ago

Try doing some basic floorplan diagrams to give a rough idea of the layout you want. I'd take a stab at it, but my idea of a functional layout is probably very different from yours, so give a few clues as to the kind of layout you want.


I don't know how, and I don't know why, but this is totally Sheep's fault.



Jayz

Expelliarmus!!!

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9th August 2006

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#4 10 years ago

ooo heya chaos been a while shoulda PM'd me

got your server running lugor?? if yah need a t2 builder i will help out




kimura-san

TK-Architect

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24th February 2007

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#5 10 years ago

hay guys, kk the tatooine one is the easyest one and deadwalker is already on that. hay jayz sorry missed ya on msn, i think the one that will be a pain will be the theed one, so jayz if ya could maybe work with dea dlike ya did on his old map to make some decent theed textures that would be awsome, lol i think as far as t2lugor building is concerned your gonna be a life line lol that will up once we have the maps done. :p i'll try and do some layouts for theed, lol paint style and one using the campaigne editor in galactic battle grounds to give ya a rougth idea ^^ if you have better thoughts as to playability then by all means i welcome them, im no mapper so i wouldnt know any better lol. anywayz watch this space lol you have a good day.:cya:




Omegasigma

Mapper and concept artist

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16th March 2006

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#6 10 years ago

use paint even and draw up something of a layout or else you could get anything, start off small then work your way up




angelmapper

All dreams are reality.

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28th April 2007

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#7 10 years ago

to bad my lap top is crappy, id take a stab at this, would be fun to mak just a huge map with low detail "kinda would feel like when I did my first map all over again " shudders:S




kimura-san

TK-Architect

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24th February 2007

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#8 10 years ago

lol hay angel long time no speak ^^ wher eya been. well if ya want to help any way with what ever i would be grateful, i know your work is usually detailed and beautiful, the lack of detail will be replaced with obs from lugor. as for the layout sorry work has a habbit of getting in the way of fun :mad: lol, but should have one posted by saturday.




angelmapper

All dreams are reality.

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28th April 2007

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#9 10 years ago

I could probbaly do a few maps for this once i get jka in a few days might need some one to compile the map *passes donut to kimura-san*