I didn't make it!
I am trying to make a set of mini-fighters much like the ones on the Force Council Headquarters map. My goal is to make some of the rebel and imperial vehicles small and to have the ability to hit walls. I am basing them off of the miniture tie's in that map, but I was wondering how to shrink them effectively. I can change the size things in the .veh files, but that just makes it not spawn. I know you guys have a lot more experience than me with modding Jedi Knight, and any ideas/help would be greatly appreciated.
I R Scary Eyeball
28th January 2004
I don't know if it's the same in .veh files, but in npc files there is a line called scale. (If there isn't, you can add this where you like) A lower number means a smaller model.
Mapper, skinner, n00b modeler
31st May 2005
Yes, there is a line... I just used it to scale my car. ;) O and Valkris, which vehicles are you planning to shrink? ~Tim