Mirrored Floors -1 reply

Please wait...

mikenike07054

I Am The Lizard King

50 XP

18th October 2004

0 Uploads

184 Posts

0 Threads

#1 15 years ago

Howdi, I was pretty sure that there was a tutorial for Mirrored/shiny/glossy Floor texturing in Rich Diesals tutorial, but i can't seem to find it, does anyone know of a tutorial that covers this? thanks




TK 409er

Elementary, Mr. Watson.

50 XP

28th November 2003

0 Uploads

672 Posts

0 Threads

#2 15 years ago

a mirror? or a shiny surface?




Trauma Sensei

The All Seeing Eye

50 XP

5th June 2004

0 Uploads

1,591 Posts

0 Threads

#3 15 years ago

A good env map would simulate good reflection, simply add a chrome shader but with a custom env map.

PATH { { map PATH blendFunc GL_ONE GL_ZERO rgbGen lightingDiffuse } { map PATH FOR ENVMAP (default: map gfx/effects/chr_inv) blendFunc GL_DST_COLOR GL_SRC_COLOR tcGen environment } }




mikenike07054

I Am The Lizard King

50 XP

18th October 2004

0 Uploads

184 Posts

0 Threads

#4 15 years ago

lol where do i put this? I understand its a shader, but I dont know what to copy and paste, and if the floor is inside, How can it have an Env map, there is no shader




iswer

Mapper, Modeller, Musician

50 XP

18th April 2004

0 Uploads

1,601 Posts

0 Threads

#5 15 years ago

read this, and youll understand where to put it and how to use it: :D http://www.heppler.com/shader/