I made a axe in MS3D everything when fine and this is wwhat I got in MS3D
and the wireframe But somehow when I set everything up and open the game I get this:
I checked and all the faces are there anyone know what my problem is? here is the model info:
Thanks to any repliers.
to many sides i think.
Omegasigmato many sides i think.
No, that can't be it. It seems as if the back of the blade has two polies missing... Get a shot of it from the back in Milkshape, preferably skinned.
i see what you mean. how the back of the blade there is no back, its just see threw.
ok here is a shot of the back.
I think it has something to do with welding because if I unweld in MS3d I see the holes but if I weld the holes disapear what is that? any suggestions?
o.o something's messed up with the back.... i think you should delete ALL the faces of the back and just cap it some how.... it may be overlapping and conflicting and maybe the modeller/exporting just having an error...
Is there A way to connect 2 groups into one because I think that. perhaps that would fix it because One Side is group: Head1 and the other side is group: Head2
Edit: Well that didn't work I'll try deleting the faces
just as some critisism, I think you need to rething that chrome shader. also, do something interesting with the handle, it's kind of boring right now.
I was being lazy I didn't make to make a new shader for to handle but if I ever get this fix and make a final I will fix that
You mean attach two objects? Sure - attach. :p Look under your options when you're editing the mesh. I'm sorry that I can't be of any better help, I use 3dsMax and my computer with it on it is being repaired.